NightCaster

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Revision as of 07:58, 31 August 2025
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[td]|platforms= [[Xbox (console)|Xbox]][/td]
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[td]'''''NightCaster: Defeat the Darkness''''' is a 2002 [[Third-person shooter|third-person]], [[single-player]], action-adventure game for the [[Xbox (console)|Xbox]], developed by VR1 Entertainment and published by [[Microsoft]]. Players take the role of Arran, a novice wizard whose magical power grows as he ages throughout his quest to collect spells and rid the world of eternal night.[/td]
[td]'''''NightCaster: Defeat the Darkness''''' is a 2002 [[Third-person shooter|third-person]], [[single-player]], action-adventure game for the [[Xbox (console)|Xbox]], developed by VR1 Entertainment and published by [[Microsoft]]. Players take the role of Arran, a novice wizard whose magical power grows as he ages throughout his quest to collect spells and rid the world of eternal night. Following tepid pre-release coverage, ''NightCaster'' was released to mixed reviews. Reception of the game has remained mixed following release. A sequel, ''[[NightCaster II: Equinox]]'', was released in December 2002.[/td]
[td][/td] [td]In December 2002, the sequel, ''[[NightCaster II: Equinox]]'', was released, with two-player compatibility.[/td] [td][/td]
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[td]== Gameplay ==[/td]
[td]== Gameplay ==[/td]
[td]=== Pre-release ===[/td]
[td]=== Pre-release ===[/td]
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[td]Prior to release, press expectations for ''NightCaster'' were tempered. ''[[Hyper (magazine)|Hyper]]'' expressed that it at first appeared in previews "to be nothing more than a very generic fantasy game",<ref name=Hyper>{{cite magazine|magazine=Hyper|issue=106|date=August 2002|title=Nightcaster|last=Dry|first=Frank|pages=66|url=https://archive.org/details/hyper-106/page/66}}</ref> raising concers that the game "doesn't seem to really offer anything new".<ref name=Hyper2/> ''[[Electronic Gaming Monthly]]'' similarly expected "hack-and-slash gameplay in your run-of-the-mill fantasy role-playing world".<ref>{{cite magazine|magazine=Electronic Gaming Monthly|issue=149|date=December 2001|title=NightCaster|pages=184|url=https://archive.org/details/electronic-gaming-monthly-issue-149-december-2001_202208/page/n187}}</ref> Reflecting the game was from an "unknown" developer, ''[[GameSpot]]'' stated that it "is not the Xbox's killer app, but doesn't have any designs to be either".<ref>{{cite web |last=Kirchgasler |first=Chris |date=24 April 2001 |title=Nightcaster Preview|url=https://www.gamespot.com/articles/nightcaster-preview/1100-2711986/ |website=GameSpot |publisher=GameSpot |access-date=24 August 2025}}</ref> Similarly, ''XBM'' qualified "this may not offer the depth of some RPG games but then this isn't what ''NightCaster'' is all about", hoping its role-playing elements would prevent the game from "becoming too monotonous".<ref>{{cite magazine|magazine=XBM|issue=2|date=January 2002|title=NightCaster: The Age-Old Battle of Light and Dark Rests on Your Shoulders|pages=64-5|url=https://archive.org/details/xbm-issue-02/page/n63}}</ref> Several compared the game to the announced Xbox title ''[[Azurik: Rise of Perathia]]'',<ref>{{cite web |last=Gerstmann |first=Jeff |date=14 March 2001 |title=Gamestock 2001: Hands-on Nightcaster |url=https://www.gamespot.com/articles/gamestock-2001-hands-onnightcaster/1100-2696108/ |website=GameSpot |publisher=GameSpot |access-date=24 August 2025}}</ref> with ''[[Game Informer]]'' and ''[[IGN]]'' describing the game as the "other action-adventure game" slated for the console.<ref name=IGN2/><ref name=GI2>{{cite magazine|magazine=Game Informer|issue=97|date=May 2001|title=Test Drive: NightCatster|pages=29|url=https://archive.org/details/game-informer-issue-97-may-2001/page/28/mode/2up?q="nightcaster"}}</ref>[/td]
[td]Prior to release, press expectations for ''NightCaster'' were tempered. ''[[Hyper (magazine)|Hyper]]'' expressed that it at first appeared in previews "to be nothing more than a very generic fantasy game",<ref name=Hyper>{{cite magazine|magazine=Hyper|issue=106|date=August 2002|title=Nightcaster|last=Dry|first=Frank|pages=66|url=https://archive.org/details/hyper-106/page/66}}</ref> raising concers that the game "doesn't seem to really offer anything new".<ref name=Hyper2/> ''[[Electronic Gaming Monthly]]'' similarly expected "hack-and-slash gameplay in your run-of-the-mill fantasy role-playing world".<ref>{{cite magazine|magazine=Electronic Gaming Monthly|issue=149|date=December 2001|title=NightCaster|pages=184|url=https://archive.org/details/electronic-gaming-monthly-issue-149-december-2001_202208/page/n187}}</ref> Reflecting the game was from an "unknown" developer, ''[[GameSpot]]'' stated that it "is not the Xbox's killer app, but doesn't have any designs to be either".<ref>{{cite web |last=Kirchgasler |first=Chris |date=24 April 2001 |title=Nightcaster Preview|url=https://www.gamespot.com/articles/nightcaster-preview/1100-2711986/ |website=GameSpot |publisher=GameSpot |access-date=24 August 2025}}</ref> Similarly, ''XBM'' qualified "this may not offer the depth of some RPG games but then this isn't what ''NightCaster'' is all about", hoping its role-playing elements would prevent the game from "becoming too monotonous".<ref>{{cite magazine|magazine=XBM|issue=2|date=January 2002|title=NightCaster: The Age-Old Battle of Light and Dark Rests on Your Shoulders|pages=64-5|url=https://archive.org/details/xbm-issue-02/page/n63}}</ref> Several compared the game to the announced Xbox title ''[[Azurik: Rise of Perathia]]'',<ref>{{cite web |last=Gerstmann |first=Jeff |date=14 March 2001 |title=Gamestock 2001: Hands-on Nightcaster |url=https://www.gamespot.com/articles/gamestock-2001-hands-onnightcaster/1100-2696108/ |website=GameSpot |publisher=GameSpot |access-date=24 August 2025}}</ref> with ''[[Game Informer]]'' and ''[[IGN]]'' describing the game as the "other action-adventure game" slated for the console.<ref name=IGN2/><ref name=GI2>{{cite magazine|magazine=Game Informer|issue=97|date=May 2001|title=Test Drive: NightCatster|pages=29|url=https://archive.org/details/game-informer-issue-97-may-2001/page/28/mode/2up?q="nightcaster"}}</ref> However, some expressed that the game could fill an action-roleplaying niche in the console's launch,<ref>{{cite magazine|magazine=Electronic Gaming Monthly|title=Nightcaster|quote=Microsoft's action RPG will attempt to fill the role-playing niche in the system's embryonic library...|issue=148|date=November 2001|pages=116|url=https://archive.org/details/electronic-gaming-monthly-issue-148-november-2001_202204/page/n129}}</ref><ref>{{cite web |last= |first= |author=IGN Staff |date=5 December 2001 |title=Hands On: Nightcaster |url=https://www.ign.com/articles/2001/12/05/hands-on-nightcaster |website=IGN |publisher=IGN |access-date=24 August 2025}}</ref> although others implied the game would not be a compelling draw.<ref>{{cite magazine|magazine=Next Generation|title=Has Xbox Gone Sour?|last=Kent|first=Steven|pages=9|date=September 2001|issue=81|quote=[Microsoft] did not show well against the competitoin's killer apps, and would gamers choose Xbox on the strength of a ''NightCaster''?|url=https://archive.org/details/next-generation-24-dec-1996/NextGen 81 Sep 2001}}</ref>[/td]
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[td]=== Reviews ===[/td]
[td]=== Reviews ===[/td]

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